S41 archive film · FNCS Major 2 era · S42 film opens with the season's first Grand Finals — the drop calculator is already live on Override data
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01 · Player

Plan tonight’s landing

Search the spot, read its contest sample and opening route, then check whether Override still has that ground.

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Winning routes from the FNCS Major 2 Grand Finals drawn over the island map
FNCS Major 2 · Grand Finals · NA + EU

FNCS Major 2, Grand Finals.
All 24 games, second by second.

Every route, every stop, movement-derived proximity contact and 2,380 final eliminations from all 24 Grand Finals games — rebuilt from tournament replays. Scrub the clock, follow one player, and see exactly what they did and when.

Open featured film →

Overview

Start with the decision

Come with a question

One question before you queue, one measured answer, out.

“Which pro plays like me?”
Four questions, then the players whose measured habits match yours.
200 players matched
“What habit can I copy?”
One pro’s habits across every Finals game, with the film that proves each plan.
200 measured plans
“Where do pros sit for surge?”
Open one observed hold, read the contact sequence, then jump to the exact film receipt.
66 curated setups
“Where did our duo split?”
Choose one team, put both routes on one clock, and review the first separation.
team-grouped compare

Games

24
Day 1 + Day 2, both regions

Player games

2,386
full movement tracks

Eliminations

2,380
timed and placed on the map

Stops logged

53,258
where they stayed put

The two middle numbers are close and are not the same thing. 2,386 is one row per player per game — the movement tracks. 2,380 is elimination events in the match record, each carrying a killer, a victim, a timestamp and a position. Those 2,380 events fall on 2,265 player-games — the remaining 115 are players eliminated more than once in the same game. Both numbers recompute from the 24 index.json files this room ships.

Featured film

The strongest performers from the Finals lobbies. Open any one to follow their game second by second.

Deep tables

The full measured tables behind the cards. Numbers, not narrative — open one when you want to check the work yourself.

Method

Where these numbers come from, and exactly how far they can be trusted.

Source

Epic tournament replays for the S41 FNCS Major 2 Grand Finals, decoded locally. No third-party stats site is involved.

Window

Day 1 and Day 2, NA and EU — 4 windows × 6 games = 24 games.

Definitions

activity-v1. Positions, eliminations, storm circles and landings are read from the record; activity labels are inferred.

Built

2026-08-10. The archive is frozen — Override (S42) film lands in its own room.
What is real and what is inferred. Positions, eliminations, storm circles and landing spots are read directly from the match record — those are facts. Activity labels (looting / rotating / proximity contact / holding) are inferred from movement and are version 1: proximity contact catches about three quarters of confirmed fights on the held-out day. Final eliminations always come from the match record; the activity label never creates one.