S41 archive film · FNCS Major 2 era · The Override (S42) film room opens with the season's first events
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01 · Player

Plan tonight’s landing

Search the spot, read its contest sample and opening route, then check whether Override still has that ground.

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Drop Dossier · FNCS Major 2 Grand Finals

Sunken Shores

Should you land here? 17 contested landing instances across 10 of 24 games; 13.6% of contesting teams wiped inside two minutes. Winnable if you take the contest seriously.

Contested landing instances

17×
across 10 of n=24 Finals games

Teams wiped

13.6%
dead ≤2 min of touchdown

First blood

74s
median, after touchdown

Best finish

#4
by a team landing here contested

What kills people here

Map around Sunken Shores

Red dots: every elimination within 350m of Sunken Shores in the first 150 seconds, all 24 games. 21 early eliminations, blood in 7 of 24 games. The gold ring is the drop spot itself. Hover, tap or focus a dot for the match-record detail.

The opening route

  1. Clear Sunken Shores 3 stops · ~57s total
  2. then rotate on the first zone — no consensus second spot; players scatter with the circle

Consensus of 87 routes (5 solo ranked, 82 FNCS — solo weighted double). All routes.

Getting there

Send the nearest supported replay-backed landing object to the calculator, then set the live bus line with two taps.

See the S41 spot breakdown ↗

Who calls it home

T1 demuś EU · lands here 12/12 games · best #2
a late rotator — moves when the storm makes them
Copy this: Out-move the lobby — ~4.1 km on the ground per game
T1 darm EU · lands here 12/12 games · best #2
a late rotator — moves when the storm makes them
Copy this: Out-move the lobby — ~4.3 km on the ground per game
curlу 7 NA · lands here 12/12 games · best #4
a late rotator — moves when the storm makes them
Copy this: Win fights up close — median kill at 2.6m
tyt nvtylerhǃ NA · lands here 12/12 games · best #4
a late rotator — moves when the storm makes them
Copy this: Out-move the lobby — ~3.9 km on the ground per game
avery dandepuzoǃ EU · lands here 6/12 games · best #13
a late rotator — moves when the storm makes them
Copy this: Loot fast and go — off the drop in ~76s
VOID Jayse1x NA · lands here 12/12 games · best #3
a mixed rotator — early when the zone is kind, patient when it is not
Copy this: Be inside the next circle before the shrink starts — VOID Jayse1x already is in 41% of phases

← All dossiers · full contested-landings table

Sunken Shores · S41 archiveSee the S41 spot breakdown →