S41 archive film · FNCS Major 2 era · The Override (S42) film room opens with the season's first events
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01 · Player

Plan tonight’s landing

Search the spot, read its contest sample and opening route, then check whether Override still has that ground.

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Drop Dossier · FNCS Major 2 Grand Finals

Calamari Canyon

This spot is gone. Calamari Canyon was removed from the island in Override (S42, 20 August 2026). Everything below is S41 archive film: read it for the contest pattern, not for tonight’s drop. Which dossiers still describe live ground →
Should you land here? 6 contested landing instances across 4 of 24 games, but teams survived it — 0% wiped. Thin sample: under 10 contested instances, the wipe rate above is a description of what happened, not a rate you can plan against. Read the pattern, not the percentage.

Contested landing instances

across 4 of n=24 Finals games

Teams wiped

0%
dead ≤2 min of touchdown

First blood

80s
median, after touchdown

Best finish

#2
by a team landing here contested

What kills people here

Map around Calamari Canyon

Red dots: every elimination within 350m of Calamari Canyon in the first 150 seconds, all 24 games. 29 early eliminations, blood in 14 of 24 games. The gold ring is the drop spot itself. Hover, tap or focus a dot for the match-record detail.

The opening route

  1. Clear Calamari Canyon 3 stops · ~48s total
  2. then rotate on the first zone — no consensus second spot; players scatter with the circle

Consensus of 47 routes (1 solo ranked, 46 FNCS — solo weighted double). All routes.

Getting there

Send the nearest supported replay-backed landing object to the calculator, then set the live bus line with two taps.

Spot removed in Override — see the island diff →

Who calls it home

AUR shxrk 19ǃ EU · lands here 12/12 games · best #1
a mixed rotator — early when the zone is kind, patient when it is not
Copy this: Out-move the lobby — ~3.7 km on the ground per game
AUR t3eny EU · lands here 12/12 games · best #1
a late rotator — moves when the storm makes them
Copy this: Win fights up close — median kill at 2.8m
GEN Kraezfv NA · lands here 12/12 games · best #3
a pre-positioner — inside the next zone before the storm moves
Copy this: Be inside the next circle before the shrink starts — GEN Kraezfv already is in 65% of phases
GEN KINGALING ʚɞ NA · lands here 11/12 games · best #3
a mixed rotator — early when the zone is kind, patient when it is not
Copy this: Stay close to the action — within 25m of an opponent for 33% of tracked time

← All dossiers · full contested-landings table

Calamari Canyon · S41 archiveSpot removed in Override — see the island diff →