Drop Dossier · FNCS Major 2 Grand Finals
Carwash (East)
Should you land here? 7 contested landing instances across 7 of 24 games; 14.3% of contesting teams wiped inside two minutes. Thin sample: under 10 contested instances, the wipe rate above is a description of what happened, not a rate you can plan against. Read the pattern, not the percentage.
Contested landing instances
7×
across 7 of n=24 Finals games
Teams wiped
14.3%
dead ≤2 min of touchdown
First blood
94s
median, after touchdown
Best finish
#1
by a team landing here contested
What kills people here
Victim—
Game—
Time—
Placement—
Source—
Red dots: every elimination within 350m of Carwash (East) in the first 150 seconds, all 24 games. 10 early eliminations, blood in 5 of 24 games. The gold ring is the drop spot itself. Hover, tap or focus a dot for the match-record detail.
The opening route
- Clear Carwash (East) 3 stops · ~51s total
- then rotate on the first zone — no consensus second spot; players scatter with the circle
Consensus of 56 routes (0 solo ranked, 56 FNCS — solo weighted double). All routes.
Getting there
Send the nearest supported replay-backed landing object to the calculator, then set the live bus line with two taps.
See the S41 spot breakdown ↗Who calls it home
MGA pusheensyaaz EU · lands here 11/12 games · best #9
a mixed rotator — early when the zone is kind, patient when it is not
Copy this: Limit low-value proximity contact — within 25m of an opponent only 23% of tracked time, still finished top 9
housen xavifnw NA · lands here 8/12 games · best #4
a pre-positioner — inside the next zone before the storm moves
Copy this: Loot fast and go — off the drop in ~46s
el scaryshawn 亗 EU · lands here 11/12 games · best #9
a mixed rotator — early when the zone is kind, patient when it is not
Copy this: Limit low-value proximity contact — within 25m of an opponent only 17% of tracked time, still finished top 9