S41 archive film · FNCS Major 2 era · The Override (S42) film room opens with the season's first events
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What are you trying to do?

01 · Player

Plan tonight’s landing

Search the spot, read its contest sample and opening route, then check whether Override still has that ground.

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Same tournament · same patch · different game

NA vs EU, measured

Both regions played the same Grand Finals format on the same map. They did not play it the same way.

MeasureNorth AmericaEurope
Games in this sample 12 12
Eliminations per game 98.8 99.5
Damage per player game 321 335
Time looting
share of tracked time
36.1% 34.8%
Time rotating 24.4% 26%
Proximity contact · v1
movement-derived; within 25m of a living opponent
23.4% 23.1%
Time holding high ground 9.8% 9.9%
Average stop length
how long they stay put
31.9s 30.9s
Stops per player game 22.5 22.2
First elimination after landing
median across games
38s 39s
Read it carefully. Higher is not automatically better. More proximity contact can mean a region stayed near opponents — it does not prove combat or intent. Pair this with the real elimination and wipe records: a region that contests harder early should show a shorter time to first elimination, and it does.