What the spot actually gives you,
and how long it takes to leave.
Every other room cuts the film by player or by event. This one cuts it by ground: the order the placing players worked a landing spot in, where they stopped, how long each stop lasted, and what the whole opening cost in clock before the first rotation. It is not built. Here is exactly what it will be, what has to happen first, and what it will still not be able to tell you.
The build, dated
The full sequence, with its solo sourcing, lives in the Solos room — that is where the events that unblock it are tracked. The short version:
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Done · Aug 10
Stops, positions and POIs — measured and shipped
53,258 of them, across 24 games, already powering the drop dossiers and the consensus opening routes.
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Next · Sep 5
Pull the first Solo Victory Cup the night it runs
Epic drops replay chunks after roughly three months, so the download is the one step that cannot be deferred. Cups two and three follow on 13 and 19 September.
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After cup 3
Re-fit the activity model for one player, then hold a cup back
Duo split, trade credit and teammate proximity are meaningless in solos, so the labels get re-derived rather than reused — and they publish only after they reproduce on a cup the model never saw.
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Late Sep
Per-POI routes, versioned to the Override map
A spot publishes when it has enough landings to show agreement, and stays blank when it does not. Loot pools and the island change every season, so each path carries the season it was measured in.
What you will be able to do with it
- Pick a landing object, not a POI. Which building inside the spot the placing players opened first.
- Know when to leave. The clock at which players who placed stopped looting and started rotating.
- Plan for the first fight. Median time from touchdown to first contact, per spot.
- Choose a quiet route on a hot spot. The stop clusters the placing players used — and avoided.
- Compare two spots on the same clock. Seconds to be rotation-ready, side by side.
- Read it before you queue. One spot, one page, under a minute.
The nearest thing that exists today
Where the numbers on this page come from
| Claim | Source | Status |
|---|---|---|
| 53,258 stops · 31 dossiers · 24 games · 341 contested landings | Already published across the FNCS Major 2 room, measured from Epic tournament replays decoded locally | Measured |
| 35 solo ranked-cup games weight the consensus routes double | Stated on Consensus opening routes. Those games are not archived here — only the derived table survives | Published, source not retained |
| Solo Victory Cups on 5, 13 and 19 September 2026 · Epic’s replay CDN expires chunks after roughly three months | docs/season-s42-override-plan.md (verified 2026-08-20) and the confidence: "confirmed" schedule entries in lib/sample-data.ts | Sourced |
| Every date, gate and capability in the build plan above | A plan. Nothing on this page has been built | Plan |
Want a say in how this one gets cut? The design argument is happening in the Elite Arena Discord.